Graduate Certificate in Emerging Media and Technology for the Arts

The proliferation in media has created myriad opportunities for pursuing artistic vision, electrifying corporate training and engaging young people in new ways. This graduate certificate program serves as a “master class” in the newest and emerging technologies: students delve deeper into media arts, educational gaming, multimedia performance, control software and human interaction, even as they integrate these technologies with their own unique projects.

Ideal for:

  • Artists who seek to master emerging media for their own projects and their work in classrooms.
  • K-12 teachers, instructional coordinators, vocational instructors, college faculty, librarians and others, who are charged with engaging media-savvy students.
  • Corporate trainers who are looking to re-energize their offerings and move beyond traditional methods.

Advantages and Opportunities

  • Choose your own focus. Students tailor their experience in each course to their own projects, objectives and vision.
  • Connect with accomplished peers. Students have included award-winning artists and recording engineers, faculty at other colleges, published authors and other noted professionals.
  • Learn from distinguished faculty. Faculty members are not only respected educators and trainers, but also successful artists in their own right, including directors, choreographers, performers and digital media artists, among others. They work intensively with students to help them bring their individual work to a higher level.
  • Collaborate with peers and faculty. Faculty and students regularly collaborate with each other on a wide range of projects, from public performances to youth education.
  • Take your project further. Many students stage their capstone project in a public presentation or build on it as part of their Master of Arts in Learning and Emerging Technologies studies.
  • Enjoy flexibility. All courses take place online, with enrollment available in fall and spring terms.

Program Design

Courses are taught online and students may begin the certificate program in the fall or spring terms.

Required Courses and Suggested Sequence

  • EDET 6065 Emerging Media and the Arts: Theory and Practice (3 Credits)
  • Elective course (3 Credits)
  • EDET 6040 Performance Theory (3 Credits)**
  • EDET 6055 Digital Media Arts and Technologies (3 Credits)

**Starting in Fall 2023, you may substitute EDET 6040 with EDET 6045 Digital Games Simulations and Learning or EDET 6130 Facilitating Learning with Emerging Technologies in Blended and Online Environments.

For detailed information about our courses, please browse our catalog under Search Courses.

Admission and Advisement

Admission to the certificate program requires the applicant to submit an official transcript of his or her bachelor’s degree, along with a completed application. Advising will be provided by the Master of Arts in Educational Technology and Learning Design* Program Coordinator.

While the 12 credits are fully transferable into the M.A. in Educational Technology and Learning Design*, acceptance to the master’s degree will require candidates to apply to the program and complete the full admission process. Completion of the graduate certificate does not guarantee admission to the master’s degree program.

Advanced certificates may be incorporated into a related master's degree for those meeting the program admission requirements.

Please note: The certificate in Emerging Media and Technology for the Arts is not a New York State teaching certificate.

Apply online or request information for more details on the Certificate in Emerging Media and Technology for the Arts.

*As of Fall 2023, this is the new title of the revised MA in Learning with Emerging Technologies program.

Tuition and Fees

Students completing this certificate pay the following tuition and fees:

Federal financial aid is not available unless concurrently matriculated in a master’s degree program.